AI Insights · Timothy · January 2023
Top 5 Third Person Games on iOS in Finland Q4 2022
Explore the performance trends of the top 5 third-person games on iOS in Finland during Q4 2022, including weekly downloads, revenue, and active user data.
Throughout the fourth quarter of 2022, the top 5 third-person games on iOS in Finland showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared, based on data from Sensor Tower.
Stumble Guys from Scopely, Inc. experienced a fluctuating trend in weekly revenue, peaking at approximately $4.3K in the week of December 19. Weekly downloads showed a decline, starting from 4.4K in late September and dropping to around 1.5K by mid-December, before slightly recovering to 2K in the last week of December. The game also saw a decrease in active users, from 29K at the end of September to around 21.5K by the end of December.
Subway Surfers by Sybo Games ApS saw modest weekly revenue, reaching a peak of $219 in early October. Weekly downloads and active users demonstrated an upward trend towards the end of the quarter, with downloads rising to 1.6K in the final week of December and active users reaching approximately 82K during the same period.
Going Balls from SUPERSONIC STUDIOS LTD exhibited low weekly revenue, with a notable increase to $64 in the last week of December. Weekly downloads fluctuated throughout the quarter, starting at 1.2K at the end of September and ending at around 753 by the end of December. Active users remained relatively stable, hovering around 4.3K towards the end of the quarter.
Tall Man Run, also from SUPERSONIC STUDIOS LTD, had minimal weekly revenue, peaking at $21 in early November. Weekly downloads showed a gradual increase, reaching 728 by the end of December. Active users saw a slight rise as well, ending the quarter at approximately 3.6K.
PUBG MOBILE by Tencent Mobile International Limited demonstrated robust weekly revenue, peaking at $11.8K in mid-October. The game maintained a steady download rate, fluctuating between 300 and 500 downloads per week, and ended the quarter with around 489 downloads in the last week of December. Active users remained stable, with numbers around 5.2K towards the end of the quarter.
For more insights and detailed data, visit Sensor Tower.